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Old Nov 14, 2007, 03:16 PM // 15:16   #1
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Default my build

this is what i use
armor of earth
mystic regeneration
mystic vigor
avatar of Lyssa {e}
heart of fury
victorious sweep
mystic sweep
eternal aura
atrributes:
scythe mastery 11+1+2
mysticisme 10+2
earth prayers 7+1
earth magic 7
and a rune of vigor
all windwalker insigna's
so i have:
+41 armor
+20 energy
+33% attack speed
+41 damage to foes activating skils
+12 health regen
+18 heath while hitting 3 enemy's
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Old Nov 14, 2007, 03:17 PM // 15:17   #2
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i
am
not
going
to
read
that
fo
shiz
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Old Nov 14, 2007, 03:17 PM // 15:17   #3
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lol wut?

At least you don't run balthazar
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Old Nov 14, 2007, 03:22 PM // 15:22   #4
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avatar of Lyssa is the best
1. balthasar, +40 armor ok, no big deal +33% speed, not interessting holy damage not necessairy
2.melandru, good mods but 25 energy is a lot
3.Grenth, good mods but runs out to fast only 38 sec with mys 12
4. dwayna, also very good mods
but i like Lyssa so i use Lyssa
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Old Nov 14, 2007, 03:34 PM // 15:34   #5
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With [skill]Armor of Earth[/skill] you will run 33% slower it's bs for dervs tbh. I have no idea why people use it >_>
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Old Nov 14, 2007, 05:31 PM // 17:31   #6
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Quote:
Originally Posted by blurmedia
With [skill]Armor of Earth[/skill] you will run 33% slower it's bs for dervs tbh. I have no idea why people use it >_>
Maybe he's some place monks don't kite.

I think it's called Alliance Battles.
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Old Nov 14, 2007, 06:22 PM // 18:22   #7
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Quote:
Originally Posted by blurmedia
With [skill]Armor of Earth[/skill] you will run 33% slower it's bs for dervs tbh. I have no idea why people use it >_>
and what do i have to use then.
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Old Nov 14, 2007, 06:45 PM // 18:45   #8
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Quote:
Originally Posted by blockkiller
+12 health regen
no you don't
+10 cap
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Old Nov 14, 2007, 06:50 PM // 18:50   #9
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Quote:
Originally Posted by Washi
no you don't
+10 cap
But if he starts bleeding for example, he would have +9 regeneration because 12-3=9
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Old Nov 14, 2007, 08:24 PM // 20:24   #10
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Quote:
Originally Posted by blurmedia
But if he starts bleeding for example, he would have +9 regeneration because 12-3=9
Whoa nice maths

Quote:
Originally Posted by blockkiller
and what do i have to use then.
You don't need extra armour, but if you really want it: [skill]Conviction[/skill]
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Old Nov 14, 2007, 08:27 PM // 20:27   #11
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then someone got an idea for skil 8?
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Old Nov 14, 2007, 08:30 PM // 20:30   #12
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Quote:
Originally Posted by blockkiller
then someone got an idea for skil 8?
maybe res signet?
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Old Nov 14, 2007, 08:34 PM // 20:34   #13
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yeah mayby but i don't see it's function, if you take some monks that have it, it is mayby usefull if you are the only surviver but otherwise
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Old Nov 14, 2007, 08:35 PM // 20:35   #14
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Quote:
Originally Posted by blockkiller
yeah mayby but i don't see it's function, if you take some monks that have it, it is mayby usefull if you are the only surviver but otherwise
Yeah but if your monks die, they can't be rez'd, and your team dies =/
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Old Nov 14, 2007, 08:36 PM // 20:36   #15
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does anybody knows a good damage skil
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Old Nov 14, 2007, 08:37 PM // 20:37   #16
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Mystic sweep and ermites attack ftw
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Old Nov 14, 2007, 08:40 PM // 20:40   #17
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Victorious sweep is good, and if facing undead take banishing strike =)
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Old Nov 14, 2007, 10:41 PM // 22:41   #18
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Quote:
Originally Posted by blockkiller
yeah mayby but i don't see it's function, if you take some monks that have it, it is mayby usefull if you are the only surviver but otherwise
He doesn't see the point in a res signet. Post of the year.
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Old Nov 14, 2007, 10:46 PM // 22:46   #19
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Quote:
Originally Posted by dan-the-noob
He doesn't see the point in a res signet. Post of the year.
If only we could have signatures on gwguru... mwahahaha
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Old Nov 14, 2007, 10:49 PM // 22:49   #20
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Quote:
Originally Posted by blockkiller
yeah mayby but i don't see it's function, if you take some monks that have it, it is mayby usefull if you are the only surviver but otherwise
That's pretty epic fail lol.
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